42 research outputs found

    Achieving Good Angular Resolution in 3D Arc Diagrams

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    We study a three-dimensional analogue to the well-known graph visualization approach known as arc diagrams. We provide several algorithms that achieve good angular resolution for 3D arc diagrams, even for cases when the arcs must project to a given 2D straight-line drawing of the input graph. Our methods make use of various graph coloring algorithms, including an algorithm for a new coloring problem, which we call localized edge coloring.Comment: 12 pages, 5 figures; to appear at the 21st International Symposium on Graph Drawing (GD 2013

    Fullerene graphs have exponentially many perfect matchings

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    A fullerene graph is a planar cubic 3-connected graph with only pentagonal and hexagonal faces. We show that fullerene graphs have exponentially many perfect matchings.Comment: 7 pages, 3 figure

    Bounds on the lower size of A 7-critical graph

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    Approximation Algorithm for Chromatic Index and Edge-Coloring of Multigraphs

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    New proof of brooks' theorem

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    Power domination of the cartesian product of graphs

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    Domatically perfect graphs

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    Improved edge-coloring with three colors

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    Abstract. We show an O(1.344 n) = O(2 0.427n) algorithm for edge-coloring an n-vertex graph using three colors. Our algorithm uses polynomial space. This improves over the previous, O(2 n/2) algorithm of Beigel and Eppstein [1]. We apply a very natural approach of generating inclusion-maximal matchings of the graph. The time complexity of our algorithm is estimated using the “measure and conquer” technique.

    Note on Characterization of Uniquely 3-List Colorable Complete Multipartite Graphs

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